5.0-14473 |
3 years, 4 months ago |
Fix includes for musl libc (PR #9814 from thyrc) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14471 |
3 years, 4 months ago |
Android: Apply opacity setting to pressed buttons too (PR #9828 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14469 |
3 years, 4 months ago |
AudioInterface: Fix sample counter (PR #9829 from sepalani) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14467 |
3 years, 4 months ago |
Apple M1: Add support for running unit tests on universal builds (PR #9830 from skylersaleh) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
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5.0-14464 |
3 years, 4 months ago |
UberShaderPixel: always set tevcoord, even if the stage has no texture (PR #9833 from Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14462 |
3 years, 4 months ago |
VideoCommon/Fifo: Move SConfig::GetInstance() outside the GPU loop. (PR #9837 from AdmiralCurtiss) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14460 |
3 years, 4 months ago |
Software: Fix bad backbuffer size (PR #9742 from Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14458 |
3 years, 4 months ago |
Software: Remove texinfo.sourcerow == SourceRow::Colors assert (PR #9832 from Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14456 |
3 years, 4 months ago |
VideoCommon/TextureInfo: Fix mipmap loading from tmem (PR #9826 from Techjar) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14454 |
3 years, 4 months ago |
Android: Don't use getEmulationActivity in GCAdapter/Wiimote code (PR #9836 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14452 |
3 years, 4 months ago |
Android: Clean up some hardcoded strings (PR #9835 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14447 |
3 years, 5 months ago |
GameSettings: Patch for freezing in Gladius (GLSE64) (PR #9349 from smurf3tte) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14445 |
3 years, 5 months ago |
VideoCommon: enhance wildcard support in hi res texture lookup (PR #9711 from iwubcode) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14442 |
3 years, 5 months ago |
JitArm64: Use SBC/SBCS for emulating subfzex (PR #9821 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14440 |
3 years, 5 months ago |
JitArm64: Use SBC/SBCS for emulating subfex (PR #9819 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14438 |
3 years, 5 months ago |
Jit64: subfic - Optimize constants for d != a (PR #9817 from Sintendo) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14436 |
3 years, 5 months ago |
Translation resources sync with Transifex |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14435 |
3 years, 5 months ago |
Common: Set bFMA to true for AArch64 (PR #9816 from JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14433 |
3 years, 5 months ago |
GameINI: Fix GFXBackend crash (PR #9775 from dbrookman) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14431 |
3 years, 5 months ago |
AudioInterface: Initialize s_cpu_cycles_per_sample to a sane value. (PR #9813 from AdmiralCurtiss) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|